The Game Scene Editor Your AI Can Drive
Build responsive scenes for Pixi.js, Phaser and HTML by hand, or hand the job to Claude Code, Cursor or any MCP client. Your AI lays out portrait and landscape, generates the art, builds the buttons and animates the timeline. You review it visually and ship.
Built-in MCP serverLocal AI image modelsCustom skillsFrom Prompt to Playable Scene
zStudio has an MCP server built in. MCP is the open standard that lets AI assistants operate apps, so the AI tool you already use can drive zStudio directly, on your own subscription.
"Build a Halloween version of our slot machine, portrait and landscape, using our slot skill."
Loads your skills
Your AI reads how your studio builds a slot machine: hierarchy, naming, components.
Generates the art
New symbols and backgrounds come from image models running on your own machine.
Builds the scene
It imports assets, anchors portrait and landscape, builds buttons and animates the timeline.
You review and export
Open the result in the editor, tweak anything by hand, and export to Pixi.js, Phaser or HTML.
MCP Server Built In
Connect Claude Code, Cursor, Antigravity, VS Code, Windsurf, Gemini CLI or any other MCP client. Through MCP your AI can do almost anything you can do in the editor. You use your own AI subscription, not zStudio credits.
Local AI Image Models
Add Stable Diffusion, FLUX, Z-Image or Qwen-Image models and generate or reskin art right in the scene. Everything runs on your own computer, so there are no credits and nothing is uploaded.
Skills: Your Studio's Playbook
Skills are short Markdown files that describe how your studio builds a slot machine, a popup or a menu. Your AI loads the ones it needs and builds the scene your way. It can even write them for you from your existing scenes.
All three are free on every plan, Community included. Paid plans also get a built-in AI Chat inside zStudio. See how it works
AI Does the Bulk. You Sign Off.
AI-written layout code is hard to review. A zStudio scene isn't: anyone on the team can open what the AI built, see it on every screen size and fix it by hand. The developer still gets a clean scene that loads in a few lines.
AI
Builds and reskins scenes from a prompt
> Reskin the main menu for our
winter event. Keep the layout,
regenerate the buttons and
background, add a snow loop
on the timeline.Designer
Reviews and fine-tunes visually, no code

Developer
Loads the scene in a few lines and ships
let scene = new ZScene("myScene");
scene.load(loadPath, () => {
ZSceneStack.push(scene);
scene.loadStage(this.stage);
let btn = scene.sceneStage
.get("myBTN") as ZButton;
btn.setCallback(() => play());
});Everything You Can Do, Your AI Can Do Too
A full visual editor for game scenes. Almost every tool below is also available to your AI over MCP.
Responsive Layout Without Layout Code
An anchor system for relative positioning that adapts to any screen size. Portrait, landscape, desktop and every ad network size, set once by you or by your AI.
AI Art, Right in the Scene
Text to image, image to image, and reskin in place. Use local models for free, or cloud models when you need transparent backgrounds. Final art or placeholders, your layout work never waits on an asset request.
Pixi.js, Phaser & HTML Export
Export your scene as JSON and load it with our open-source zImporter in a few lines of code. Positions, anchors, animations and hierarchies are all preserved. No engine lock-in.
Visual Animation Timeline
Keyframes, easing, cue points and playback controls: the visual workflow you remember from Flash, rebuilt for modern web exports.
Rich Component Library
Sprites, buttons, text, bitmap fonts, particles, Spine animations, sliders and toggles: everything you need for interactive game UI and playable ads.
Drag-and-Drop Asset Management
Drag in images, sprite sheets, Spine animations and bitmap fonts, or import straight from Photoshop. Organise everything into a clean hierarchy without touching a config file.
Coming from Flash or Adobe Animate? Drag a .swf into zStudio and keep working on it as an editable scene. SWF importer
Drop the Scene Into Your Game
Whether you built it or your AI did, the open-source zImporter loads the scene into Pixi.js, Phaser or plain HTML in a few lines of code.
Get zImporter